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Sunday, November 17, 2013

Anak kecil yang kecanduan PB ya gini.........

Seorang anak yang sering bermain PB ( Point blank Online )
dia mengedit video bersama teman - teman nya
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Posted by Unknown at 3:50 AM 0 comments Email This BlogThis! Share to X Share to Facebook

KEJADIAN LUCU DI WARNET

 Seorang Penjaga warnet sedang membersihkan warnet nya laluuuuu



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Posted by Unknown at 3:46 AM 0 comments Email This BlogThis! Share to X Share to Facebook

Wednesday, November 6, 2013

Ragnarok Online



Ragnarök Online (Korean: 라그나로크 온라인, alternatively subtitled The Final Destiny of the Gods), often referred to as RO, is a Korean massive multiplayer online role-playing game or MMORPG created by GRAVITY Co., Ltd. based on the manhwaRagnarok by Lee Myung-jin. It was first released in South Korea on 31 August 2002 forMicrosoft Windows and has since been released in many other locales around the world. The game has spawned an animated series, Ragnarok the Animation, and a sequel game, Ragnarok Online 2: Legend of the Second. Player characters exist in a world with a player environment that gradually changes with the passage of time. Major changes in the features and history of the world take place as episodes in the RO timeline. Player characters interact in a 3D environment but are represented by 2D character sprites for front, back, side and diagonal facings. The major types of server-supported gameplay are Player vs Environment, Guild vs Guild, Player vs Player. Also supported by the game server are Group vs Group, Arena Combat, Player vs Monster, Player vs All, and various other specific scenarios at designated instance locations in the game world. NPC-run challenges and contests are also available with prizes, awards, and/or listing in a specific hall of fame listing.
Ragnarök Online receive mostly positive reviews, many critics praises for its gameplay, soundtrack and visual, but criticized for its story and quest.
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Posted by Unknown at 12:36 AM 0 comments Email This BlogThis! Share to X Share to Facebook

World Of Warcraft


WORLD OF WARCRAFT

"WoW" redirects here. For other uses, see Wow.
World of Warcraft (WoW) is a massively multiplayer online role-playing game(MMORPG) created by Blizzard Entertainment. It is the fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994.[ World of Warcraft takes place within the Warcraft world of Azeroth, approximately four years after the events at the conclusion of Blizzard's previousWarcraft release, Warcraft III: The Frozen Throne. Blizzard Entertainment announced World of Warcraft on September 2, 2001. The game was released on November 23, 2004, on the 10th anniversary of the Warcraft franchise.
The first expansion set of the game, The Burning Crusade, was released on January 16, 2007. The second expansion set, Wrath of the Lich King, was released on November 13, 2008. The third expansion set, Cataclysm, was released on December 7, 2010. The fourth expansion set, Mists of Pandaria, was released on September 25, 2012.
With over seven million subscribers as of July 2013, World of Warcraft is currently the world's most-subscribed MMORPG, and holds the Guinness World Record for the most popular MMORPG by subscribers.
Contents
  [hide] 
·         1 Gameplay
o    1.1 Starting a character or play session
o    1.2 Ongoing gameplay
o    1.3 Setting
o    1.4 Subscription
o    1.5 Parental controls
·         2 Development
o    2.1 Regional variations
o    2.2 Post-launch development
o    2.3 Expansions
o    2.4 Audio
·         3 Reception
·         4 Security concerns
o    4.1 Real ID
·         5 Community and study of player interaction
o    5.1 Sale of virtual goods in the real world
o    5.2 Corrupted Blood plague incident
·         6 In other media
·         7 Professional competition
·         8 References
·         9 External links
Gameplay
Main article: Gameplay of World of Warcraft
Starting a character or play session
As with other MMORPGs, players control a character avatar within a game world in third- or first-person view, exploring the landscape, fighting various monsters, completing quests, and interacting with non-player characters (NPCs) or other players. Also similar to other MMORPGs, World of Warcraft requires the player to pay for a subscription, either by buying prepaid game cards for a selected amount of playing time, or by using a credit or debit card to pay on a regular basis.



To enter the game, the player must select a server, referred to in-game as a realm. Each realm acts as an individual copy of the game world, and falls into one of four categories. Available realms types are:
  • Normal – a Player Versus Environment (PvE) realm where the gameplay is more focused on defeating monsters and completingquests, player-versus-player fights must be consensual, and any roleplay is optional.
  • PvP – an environment where, in addition to defeating monsters and completing quests, open player-versus-player combat is the norm, and a player can be attacked by an opposing faction's player at any time.
  • RP – a variant of PvE, where players roleplay in-character.
  • RP-PvP – roleplay-PvP – a variant of PvP, where players are in-character and cross-faction combat is assumed.
Realms are also categorized by language, with in-game support in the language available.
Players can make new characters on all realms within the region, and it is also possible to move already established characters between realms for a fee.
To create a new character, in keeping with the storyline of previous Warcraft games, players must choose between the opposing factions of the Alliance or the Horde. Characters from the opposing factions can perform rudimentary communication (most often just "emotes"), but only members of the same faction can speak, mail, group, and join guilds. The player selects the new character's race, such as orcs or trolls for the Horde, or humans or dwarves for the Alliance. Players must select the class for the character, with choices such as mages, warriors, and priests available. Most classes are limited to particular races

Posted by Unknown at 12:32 AM 0 comments Email This BlogThis! Share to X Share to Facebook

Tuesday, November 5, 2013

Manfaat Baik Main Game Online Heva


Main game online seperti Heva ternyata memiliki berbagai manfaat positif. Sudah ada beberapa hal positif yang kita bahas di artikel sebelumnya. Pada kesempatan kali ini, kami akan membahas hal-hal positif berikutnya yang bisa kita dapatkan dari main game online, yuk kita lihat bersama pembahasannya berikut ini.

Main game online, apalagi game seperti Heva yang bergenre MMORPG, kalian bisa mengembangkan kemampuan kalian untuk berpikir lebih cepat dan membuat analisis serta mengambil keputusan yang tepat. Intensitas pertempuran yang tinggi ketika kita main game online membuat setiap pemain selalu berpikir lebih cepat ketika krisis terjadi. Contohnya adalah ketika boss attack, HP kalian dan boss sama-sama tinggal sedikit, maka kalian akan berpikir keras bagaimana caranya menjatuhkan boss tanpa kalian harus mati, dan kalian pun bisa keluar dungeon dengan selamat.


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Posted by Unknown at 5:04 PM 0 comments Email This BlogThis! Share to X Share to Facebook

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  • ▼  2013 (5)
    • ▼  November (5)
      • Anak kecil yang kecanduan PB ya gini.........
      • KEJADIAN LUCU DI WARNET
      • Ragnarok Online
      • World Of Warcraft
      • Manfaat Baik Main Game Online Heva

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